PSP: 7 Wonders of the Ancient World
Published by MumboJumbo
Developed by MumboJumbo
Rated E for Everyone
Puzzle games seem to follow you around from one console to another as well as one handheld to another. You can’t stop them; they just seem to be all over the place! They are hot! It’s a big market and there are always new games out there for people to try. Some are hits, others not so much. 7 wonders is just another puzzle game from the multitudes out there.
The story behind “7 Wonders” is that you are traveling around the world to the aforementioned 7 wonders to build them. Your “servants” are at the bottom of the screen and collect the blocks that you break in order to build one of the seven wonders. This “building” goes through several stages in each level.
In order to help the “servants” build the 7 wonders you’ll need to match the colored tiles in 3, 4, and 5 block lengths. You can move the blocks up and down as well as left and right. The longer you can make the chain, the bigger reward you get. The chain of 3 will break the tiles and cause blocks to fall for your servants to get. A 4 block chain will get you a special block that will take out the whole row. A chain of 5 will get you an even better reward where you’ll get a block that will clear the rows up and down as well as left and right. As you play on you’ll find that there are other special blocks that you can get to help you clear all the tiles off the wall.
Once you’ve made a match of 3, 4, and 5 lengths those blocks will disappear and more will fall down from the top. It’s a never-ending store of blocks that will continue to fall down on you as you make more and more matches. The only way to stop it is if you’ve completed the level but then you move on and it happens all over again.
But don’t think you can take your time on this. Each level has a set amount of time for you to clear all the tiles off. You’re not told how much time it is, it’s just a line that goes down over time. If you don’t complete the board in time, then you lose a life and have to restart the level. As you get further into the game, the time gets shorter and the boards get harder.
The game has a couple of different gaming modes; story mode (the default), free play which allows you to replay any of the levels you’ve beaten, and Rune Mode which gives you a countdown timer that you have to beat in order to successful pass the level. The game’s default level of difficulty is pretty easy and the only way to up the difficulty is to beat the game.
This game doesn’t have the “it” factor that you look for in a puzzle game. It’s way too easy, the concept of the game is one we’ve seen over and over and over in several other games, and the “special” blocks you get in the game doesn’t make it any more exciting. It’s not addicting and it really doesn’t beg for you to come back to it. The only driving force behind the game is to see what’s at the end…and even that isn’t very exciting. Although the game does let you keep your score from the end of the game while going back to the beginning to see if you can complete the 7 wonders in less amount of years.
The “Servants” were a nice touch to the game. If you go a while without sending blocks down for them to collect and build with you’ll see them picketing with signs. If you still don’t get those blocks down there for them you’ll see them packing up and leaving. Occasionally you’ll also see them get taken out by stretcher. These “servants” are the only stand out part of the game.
This game isn’t anything new or different from any of the games out there that we’ve seen. Match colors, clear the lines, finish the level and more on. The music, the blocks, the rewards, and the ending don’t have anything that make it stand out from any other game and that’s pretty disappointing.
7 Wonders is $9.99 via the PSN on the PSP. It’s not worth it. If you can borrow the game, do that. I wouldn’t pay any more than $2.99 for this game. I don’t see many people finishing this game unless they are hardcore puzzle fanatics like me. And even I feel a little let down by this game.